“pool_template” table

The pool_template table holds definitions for pooling of game content.

Table structure

Field Type Null Key Default Extra
entry mediumint(8) unsigned NO PRI 0  
max_limit int(10) unsigned NO   0  
description varchar(255) NO   NULL  

Fields

entry

The pool ID. This is an arbitrary number that is only used to link the game objects, creatures or quests in this pool.

max_limit

The maximum amount of game objects, creatures or quests to spawn from the pool.

description

Describes the pool. By default the name and entry ID of the game object, creature or quest is used.