“game_weather” table

The game_weather table holds the percentages for weather changes in various zones. For any given zone the percentage of all weather types for each season, should total and not exceed 100%.

Note

Not all zones can have their weather changed in vanilla WoW.

Table structure

Field Type Null Key Default Extra
zone mediumint(8) unsigned NO PRI 0  
spring_rain_chance tinyint(3) unsigned NO   25  
spring_snow_chance tinyint(3) unsigned NO   25  
spring_storm_chance tinyint(3) unsigned NO   25  
summer_rain_chance tinyint(3) unsigned NO   25  
summer_snow_chance tinyint(3) unsigned NO   25  
summer_storm_chance tinyint(3) unsigned NO   25  
fall_rain_chance tinyint(3) unsigned NO   25  
fall_snow_chance tinyint(3) unsigned NO   25  
fall_storm_chance tinyint(3) unsigned NO   25  
winter_rain_chance tinyint(3) unsigned NO   25  
winter_snow_chance tinyint(3) unsigned NO   25  
winter_storm_chance tinyint(3) unsigned NO   25  

Fields

zone

A zone identifier. The value has to match with a zone identifier defined in AreaTable.dbc.

spring_rain_chance

Percentage chance for rain in the Spring.

spring_snow_chance

Percentage chance for snow in the Spring.

spring_storm_chance

Percentage chance for a sand storm in the Spring.

summer_rain_chance

Percentage chance for rain in the Summer.

summer_snow_chance

Percentage chance for snow in the Summer.

summer_storm_chance

Percentage chance for a sand storm in the Summer.

fall_rain_chance

Percentage chance for rain in the Fall.

fall_snow_chance

Percentage chance for snow in the Fall.

fall_storm_chance

Percentage chance for storm in the Fall.

winter_rain_chance

Percentage chance for rain in the Winter.

winter_snow_chance

Percentage chance for snow in the Winter.

winter_storm_chance

Percentage chance for storm in the Winter.